WT offers combined arms battles with some combo of tanks, aircraft, and boats.
Simulation mode is for hard core players.
Aiming is done manually with an elevation scale you manually set After estimating distance to a target. You’ll hardly ever see an enemy tank icon on the mini-map, just when an enemy dies.
Realism mode has more realistic clunky tank handling with slow turning turrets.
When a tank is spotted and for a brief period of time after it gets out of sight, it will appear on the minimap for all to see. It has elevation assist and the cursor actually lights up green where penetration will occur. In addition tanks are faster, with faster rotating turrets than in the other modes.
Arcade mode offers even more slippery tank handling than WoT at least it seems that way to me.
WT has 3 modes arcade, realistic, and simulation.
View Distance- WT has no artificial view distance, so tanks can shoot you from a longer distance away, even if they are a little dot.
Map size- WT’s maps are huge in comparison to WoT and take longer to learn where the good spots are.
There are tank repairs, a fire extinguisher, and incapacitated crew members can be replaced if you are content to sit somewhere out of harms way for a minute timer to complete. Fast Death is somewhat mitigated by allowing you 3 lives during the fight, cycling through 3 different tanks.
Damage- Damage frequently involves serious damage, one shot kills, and incapacitation, with lengthy repairs, while you sit there and are unmovable.
War Gaming, WoT’s parent company offer single arena games, tanks, ships, and airplanes.
Minimal fog of war- Tank locations are displayed on the minimap when they are sighted by anyone on your team and for a short period of time after they go back into hiding.
#War thunder ships release date mods
Mods- The game also allows mods that provide hit zone skins, indicating where a likely penetration can occur.
Aiming- Lead is on you, but there is elevation assistance showing you where your round will hit.
WOT has a single difficulty setting which is arcade-like tank handling, tanks are much more maneuverable than real tanks.
View Distance- WoT has a view distance which beyond a certain distance tanks disappear, where in reality you would still be able to see them.
Map Size- Generally, WoT has smaller maps with a few prevalent collision-conflict chokeholds that can be relatively learned quickly.
You can supply your tank with mechanical, crew, and anti-fire aides.
Damage- Damage results mostly in a health loss, with infrequent mechanicals, injured crew members, and onboard fires.